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COD Campaign And Multiplayer Mechanics

Activision Product Improvement Idea

Submitted 2 years ago

For multi player, games mods that purposely give one team more or less advantages over the other such as limited and unlimited amo resupply, kills streaks and no kill streaks and more or less players. Map design that may give one team an advantage over the other with maybe places only acceptable by one team, but different tools given to the other team to help over come such advantages. In campaign mode, you are given advantages and disadvantages by what you've selected to take with you, and in mission where you do not return to an "HQ" you will still have your weapons and items in whatever condition they were in in the previous mission. Different ways to play given that there would be characters with given strengths and weaknesses and multiply ways to play through a mission with each character. Crew selection, weapon selection, and time of day selections given that the player can return to an HQ maybe similar to COD cold wars menu. Thus a soft mix between black ops 2 and black ops Cold War campaigns.

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